Walk and destroy game for windows phone 7
One of the WP7 launch titles :)
My first commercial release, got it done in around 5 weeks of intensive gamemaking, though I had graphic artist and designer/producer with me.
The project itself was great success. Actually we were quite skeptic about the production time, and we were waiting for the obvious SHTF moment, that never happened.
I dare to say it is one of the (if not) first fully 3D game for WP7 \o/
Technologies used: MS XNA 4.0
Production time : 4-5 weeks
Btw, I wrote this on my Windows phone ;)
Oct 14, 2010
May 26, 2010
Dibidogs

Dibidogs
Browser game featuring finnish/chinese TV show characters
Technologies used: MS Silverlight 3.0
Production time: Around 2 months
My very first silverlight project ever.
I worked as a part of production team, being one of 3 programmers. I created most of the game engine functionality used both in side-scroller and puzzle games. Also, the whole side-scroller part of the game was programmed by me.
You can test the game HERE!
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